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Messages - froobynooby

#31
Building contest / (Closed)Building contest: August
August 01, 2018, 10:39:37 PM
It's been well over a year since the last 'monthly' building contest, so it's about time for another one. FroobWorld is in dire need of jails to house all of the criminal scum, so the theme for this month is jail. Build a cool jail and you can have it set as an actual jail which will be used for rule breakers by asking a staff member. Anything which you intend to submit must be built on the server and must be built in the month of August, i.e. you can't submit anything you've already built.

To submit your build, post screenshots of it below.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#32
Suggestions / Re: In Game Report System -> Discord?
July 31, 2018, 07:12:35 AM
This could be a good idea. I'd have to experiment a bit more with what can be done with discord, as I am not too familiar with it yet. I'll see what I can do though.

Thanks for the suggestions
#33
Suggestions / Re: Sleeping Perks - 1.13
July 31, 2018, 07:11:15 AM
It's a good idea, but I don't think it's practical. This would just make the time of day client side, rather than server side. So there will be mobs spawning during the day for some people. I think the reason people want it to be day is so mobs stop spawning, rather than just for day light. If you like, however, you may install a mod which allows you to make it constantly day time for you, but again mobs will still spawn.
#34
Suggestions / Re: New 1.13 Season Suggestions!
July 29, 2018, 09:26:49 PM
I think the only ones I would seriously consider adding are the sign editing and sleeping ones. I'm not sure how feasible the sign editing would be due to area protections and lockette though, so it might not be able to be added.

As for sleeping, I wouldn't want it to require any less than half of the server to be sleeping in order to turn day. I myself am of the opinion that if there is one person who wants it to be night, then it should stay night time. I think I will have to give this one some more thought.

Nice suggestions though, thanks delirious.
#35
Information / 1.13
July 22, 2018, 10:48:41 PM
The server is now running version 1.13 and the map has been reset.



Portals
Two maps ago we used to have many, many warps. We had over 150 in total. As much as we all loved being able to warp around anywhere, we realised this was a bit ridiculous, so it was decided for last map that we would only use warps for official things. This left us with only two warps in the end, one was for a guide for Lockette and the other was for the old spawn after we moved following an update.

What we lost with warps was a certain sense of 'fullness' to the map. Previously you could warp to a large number of fun places to explore, and in particular you could warp to a great number of player made towns. Not including the spawn towns, we had many fairly successful player made towns in the map before last, but in the last map we only had perhaps one. We want to bring back some of this feeling for the next map.

We are implementing a suggestion by Mr. TheChief13 to use portals instead of warps. Portals are very similar to warps in that they can be set anywhere, however they differ in that they cannot be used anywhere. A portal can be set in one location and linked to a portal in another location, in order to use the portal you have to stand in it for 5 seconds at which point you will be teleported to the portal it is linked to. We plan on having a central hub in Spawn Town through which all portals must go.

We plan on having very strict rules on what is allowed a portal. In essence we do not want portals to provide any sort of utility, but rather open up an opportunity to explore things which have been built by other players. We will be allowing towns which are of a certain size to have portals, given that the town is public, i.e. anyone is allowed to build there (within reason). Also allowed will be any sort of attraction, such as museums or replicas of real life buildings.

Chest locking
We've been using Lockette for chest locking for the past four years or so. However, all of the permissions for Lockette are broken and chests do not lock properly in 1.13. As a result I have made a new chest locking plugin for the server. It works almost exactly the same way as Lockette does, so hopefully it should be easy enough to use. The command to edit the lines on a protection sign is now /lock, however /lockette will also work. You are also now able to add [Friends] to your signs, which will allow all of the people on your /friend list to access whatever it is that sign is locking. This means you do not have to add each of your friends individually. If you find any problems, please use /report bug or contact me directly.

Reporting
You are now able to view reports which you have made to the staff. A list of the reports which you have made can be found by typing /myreports. And you can use /readreport to read the reports which you have made, and to view the response made by the staff member that reviewed it.

Some other changes:

  • I've completely rewritten a few of the plugins we use, so please tell me if there are issues
  • I've added tab complete to most of the commands. So as you are typing a command you will receive suggestions
  • There is a new /stafflog command for staff members to see punishment records
  • Mail now displays how old it is and player names will update when changed (old mail has been deleted, sorry)
#36
Suggestions / Re: Discord <-> In-Game Relay
July 06, 2018, 11:57:18 PM
Alrighty, it is set up now. Nice suggestion nin
#37
Suggestions / Re: Discord <-> In-Game Relay
July 06, 2018, 09:47:43 AM
Someone needs to give me manage server permissions on discord. My name is froobynooby on discord
#38
Suggestions / Re: Discord <-> In-Game Relay
July 05, 2018, 03:26:36 PM
If someone who is an admin on the discord sets up a bot and channel for this, I would be happy to set up the plugin
#39
Suggestions / Re: Chat Message
June 29, 2018, 08:37:25 PM
I like this suggestion. I've put the messages back in. Sorry I am three years late
#40
Towns and Areas / Re: The Grand City of Verring
June 08, 2018, 08:02:53 PM
That's really very impressive. I love seeing places with a bit of lore to them, very interesting to explore. I also found this screenshot I took of your city from dynmap in April 2017: https://i.imgur.com/zGVj9vZ.jpg. You've been working on this for a long time!
#41
Minecraft / Re: Hello! Im back! (maybe) pls read
June 08, 2018, 07:57:43 PM
Welcome back. I remember you and your redstone shop on the 1.8 map. If you're worried about everyone being so far along, don't be. We're going to be resetting sometime in the next few weeks when 1.13 comes out.
#42
Epic builds / Re: The King's Road
May 11, 2018, 03:01:52 PM
I just rode the entire thing, and the Prince's road as well. One of the most impressive things I have seen on Minecraft. Nice work.
#43
Guides and tutorials / Re: Portals Command
April 18, 2018, 06:01:09 AM
You can make a portal at your position with a radius r by typing /setportal <name> r. It will register you as standing in that portal if you are within r blocks of where you were standing when you typed the command. Standing in a portal doesn't do anything unless it is linked to another portal. To link one portal to another portal you need to type /linkportals <portal1> <portal2>. This will link portal1 to portal2 and vice versa.

There is also /portals which gives you a list of portals and /delportal <portal> which will delete a portal.
#44
Information / Permissions
March 30, 2018, 06:48:28 PM
The permissions plugin we use, i.e. the groups/ranks plugin, has been unsupported for a number of years now. It always causes problems when we update so I thought I would just make a new one. The change shouldn't even be noticeable if you're not staff. All of the data has been transferred over so everyone is the same rank and the chat colours are still all the same.

There are some new commands though, they are:
/setgroup <player> <group> - Set the group of <player> to <group>
/whois <player> - Tells you which group <player> is in
/listgroups - Tells you a list of the groups.

These commands are obviously only for staff use. If you forget the commands they are now displayed in /help.

If you happen to go onto the server please check if you are the same rank as before and let me know if you are not. If you are able to do any commands which you weren't able to do before, or if you are not able to do any commands you were able to do before please also let me know.
#45
Minecraft / Re: #Giveafroobahome
March 25, 2018, 11:34:45 PM
Such a beautifully moving story. Bravo.