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Topics - froobynooby

#21
Information / 1.10
June 22, 2016, 08:39:24 PM
The server is now running version 1.10. Even though this is considered a major update, it really isn't. And so we are not going to expand the map. Polar bears should spawn in the currently generated snow biomes but if you want to find a fossil you'll have to generate new swamp or desert biomes which you can do by looking on the dynmap. This also means that we will not be resetting the map in the next update but expanding the map instead. We should be able to get a good two years out of this map yet.
#22
Building contest / (Closed)Building contest: April
April 03, 2016, 08:54:23 AM
It's been a while since we've had a building contest, this is mostly to do with the map change, but now they're back. This month's theme will be jails. Since the map has reset we've lost all of the wonderfully creative jails we had from the last build contest, so we need to build up our collection again. If you build a jail and would like it to be officially used as one, ask an admin. All builds must be made and submitted in the month of April and must be made on the server.

Post screenshots of your build below to enter it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#23
Minecraft / 1.8 map download
March 05, 2016, 11:09:38 AM
Map from December 2013 - March 2016
December 2013
December 2013 nether + end
Warps and homes for this map: Warps and homes
Place the contents of this zip into your plugin folder and reload the server.


You can post points of interest in the comments if you wish.
#24
Projects / The Great FroobWorld Railway
February 28, 2016, 12:00:15 PM
As some of you may already be aware, when we update to 1.9 we will be cutting down on the amount of warps we set. Warps will no longer be for towns and farms they will instead only be for official things. To make up for this we will be making a gigantic rail system in the new map. There will be four main roads heading out from a central point in spawn going north, south, east and west. Players will be able to branch off the main track and make tracks going to their town, house, farm or whatever. It will be quite a large project and it would be great if everyone could get involved in some way, whether that be through donating items or actually helping to build it.

While we are waiting for the map to reset I thought we could plan the design of the railway so when we update we can get straight into it. The design will need to be pretty, easy to build and the materials will need to be easy to gather in bulk. There's no sense in making it out of diamond blocks. If you do actually have an idea of how it should look please post a reply to this topic.
#25
Information / Area protection
February 06, 2016, 11:30:39 AM
The area protection plugin we use has received a big update. The biggest part of the update is the ability to request areas. Loyalists and up now have the ability to request their own protected areas which will need to be approved by a staff member.
Here's how you request an area of yours to be protected:

First you go to the area that you want protected. In this case I would like to protect my farm so that no one can let my pigs loose.


To protect an area you need to specify two positions, these describe the corners of the area. The positions can be selected by using a clay ball, left-clicking with it selects one position and right-clicking selects the other. The positions can also be selected using /position1 and /position2, or /p1 and /p2 for the lazier ones amongst us, or /pos1 and /pos2 for those who are lazy but not as lazy as those who use /p1 and /p2.
I selected one corner of the pig pen as position 1

and the other corner as position 2.


Now I am ready to request the area. To do this, type /requestarea <areaname> where <areaname> is the name of the area, make sure that there are no spaces in the name and also make sure that the name makes sense, in my case I named it FroobyFarm.


The request will be sent and if any staff members are online they will be alerted, otherwise staff members will be alerted when they log in that there are areas pending approval and they will review it then. They will teleport to the area and make sure that what you are protecting is yours and that the size of the area is reasonable. If they find everything to be in order they will approve it, otherwise they will deny it. While you are waiting for your area to be approved you can add users to it using the /area command so that when it is approved, your friends can continue to build there.

The staff commands are:
/area  listrequests - List areas that are awaiting approval.
/area <area> teleport - Teleport an area requesting approval.
/area <area> accept - Accept an area requesting approval.
/area <area> deny - Deny an area requesting approval.

Sub areas
Another part of the update is the addition of sub areas. A sub area is a part of an already existing area that has different rules to that area. You could, for instance, protect an entire town and allow no building in that town and add a sub area for each plot in the town that allows building. This would mean that players would be able to build on the plots, but not in any other parts of the town, despite the plots being inside the town's main area. To make a sub area, when speciying the name of the area instead of using <areaname> use <parentname>:<areaname> where <parentname> is the name of the area to which you are adding the sub area. If I wanted to add a sub area to my pig farm, for example, I would set the two positions and type /requestarea FroobyFarm:Gate. This would add a sub area named "Gate" to the area FroobyFarm. To request a sub area, you must be the owner of the parent area. Also, you can add sub areas to sub areas, and sub areas to those sub areas and so on.

Horses
It is also possible to lock horses, we've had this for a while but not a lot of people knew about it. To lock a horse, all you need to do is get on the horse and type /horse protect. This will lock the horse in your name. If you want to unlock the horse type /horse unprotect. You can also add your friends to the horse that you've protected. To do this, get on the horse and type /horse adduser <user> where <user> is the name of your friend. To remove them all you need to is type /horse remuser <user> while you're on the horse. You can also type /horse info to toggle the information tool which tells you who a horse is locked by when you click it. If you find that your horse has been locked without your permission you can create a grief report and a staff member will unlock it for you. To learn about reporting visit this link http://froobworld.com/index.php/topic,461.0.html.
#26
Information / Reporting
January 17, 2016, 03:30:11 PM
You can now report certain things in game using /report. You can report a user who is breaking a rule, a bug that you've found, grief that you have found and you can report a staff member who is breaking a rule. A staff member, or froobynooby in the case of a staff report, will then review the report when they are next on. If you a reporting grief or a bug it is important to be standing at the site of the grief or bug when you submit the report, as the staff member reviewing it will be able to teleport to that area to investigate. If you a reporting a staff member or a user be sure to take screenshots, upload them to http://imgur.com and include the link to the images in the message of your report, it will make it a lot easier for the staff member reviewing it.

Here's a scenario:

froobynooby was adventuring in the wilderness when suddenly...

He comes across a griefed house!

At first he panics, but then he realises that he can submit a report!

And so he does.

The next day... froobynooby remembers that he's an admin. He reads the report that he submitted the day before.


And he teleports to it.


Using his admin powers, he rolls it back!


And all lived happily ever after.
#27
Building contest / (Closed)Building contest: December
December 05, 2015, 11:04:33 AM
The theme for this month will be Christmas. Build a snowman, a reindeer, a sleigh a Christmas tree, a santa, a giant present or anything even remotely connected to Christmas or the holidays. All entries must be built and submitted in the month of December and must be built on the server.

Post screenshots of your build below to enter it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#28
Building contest / (Closed)Building contest: November
November 03, 2015, 04:49:27 PM
The theme for this month will be rustic. Build a rustic house, a rustic mansion, a rustic bench, a rustic kitchen or anything rustic looking. All entries must be made and submitted in the month of November and everything must be built on the server.

Post screenshots of your build below to enter it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#29
Building contest / (Closed)Building contest: October
October 01, 2015, 10:44:59 AM
The theme this month will be Halloween, so you can build anything that is even remotely connected to Halloween. A haunted house, a spooky jail, a zombie statue, these are just a few examples of what you could build, feel free to use any of those. All entries must be made and submitted in October and everything must be made on the server.

Post screenshots of your build below to enter it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#30
Players who have a protected area and are listed as an owner to that area are now able to add other users to their area.
The command to add users to your area is /area <area name> adduser <user's name>
and the command to remove users from your area is /area <area name> remuser <user's name>

To find out the name of your area simply stand in that area and type /area here. You can also type /area <area name> info to see what users are allowed to build in your area.
This should hopefully make it a bit easier for people to get someone added to their area, this way they don't need a staff member online to do it for them.

You should be listed as an owner for your area, but if you're not just ask a staff member to make you one.

Another small update:
I have added an auto tab complete for the commands /home and /warp, and also /jail, /delwarp and /allow for the moderators. This means you can type in a partial name of the warp or home you wish to go to and hit the tab key on your keyboard, the game will then automatically fill it in for you. So if you don't feel like typing in those final few letters, just hit tab.

If there are any issues with these new commands, please tell me. I look forward to being flooded with messages.
#31
Building contest / (Closed)Building contest: July
July 05, 2015, 11:58:11 AM
The theme for July's building contest will be medieval. You can make a castle, a tower, a dungeon, a knight or anything that is even remotely related to medieval times. Everything you make must be made on the server and must be submitted before the end of July.
This month is also the two year anniversary of the build contest, the first contest was held in July of 2013. Time really flies..

Post screenshots of your build below to enter it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#32
Building contest / (Closed)Building contest: May
May 07, 2015, 04:45:12 PM
For May our build contest theme will be scary. Make something that gives people the spooks. You could make a ghost, a haunted castle, a witches hut, a statue of chief or anything else that is scary, feel free to use any of those examples. All builds must be made on the server and in the month of May.

Post screenshots of your build below to enter it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#33
Building contest / (Closed)Building contest: April
April 03, 2015, 10:05:41 AM
For this month's building contest the theme will be jail. If you make a jail you can submit it to the building contest and, if you wish, you can ask a staff member to make it an official jail. As usual, all builds must be made on the server and made in the month of the contest.

Post screenshots of your build below to submit it.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#34
Minecraft / Homes
March 15, 2015, 10:37:24 AM
How many homes would you like veterans to have?
#35
Building contest / (Closed)Building contest: March
March 05, 2015, 03:58:07 PM
This month's theme for the build contest will be animals. Make your favourite animal, make a giant bag of dog food, make an aquarium, make a zoo, make anything related to animals. As usual, all builds must be made in this month and made on the server.

Post screenshots of your build below to enter the contest.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#36
Off-topic / Kendra and her chicken family
January 31, 2015, 10:33:08 AM
She has a big family.



#37
Information / Embedding images in posts
January 10, 2015, 04:21:18 PM
This video offers a great explanation of how to embed images into a post.

www.youtube.com/watch?v=BrCl3Z4kjR8
#38
Building contest / (Closed)Building contest: January
January 07, 2015, 07:32:15 AM
It has been a while since our last build contest, so to start out the new year we're going to have one. This month's theme is 1.8, this means your build must incorporate something that was introduced in 1.8. The build must also be made on the server and made in January.

To submit your build, post screenshots of it in the replies before January is over.

Don't know how to post images? http://froobworld.com/index.php?topic=237.msg1305#new
#39
Minecraft / We are on 1.8
December 05, 2014, 04:20:09 PM
Yeah, we're running 1.8. The map has been expanded westward 7,000 blocks, doubling the size of the map. A new spawn has been made in this new part of the map so you can teleport to there using /spawn, you'll be in the middle of the new area.

If you have lost your inventory after the change please send me a message by typing "/mail send froobynooby lost inventory". If you want to get your stuff back as soon as possible place all of your items into a regular chest before you log off and send me another message saying you have done so.

See you all around.
#40
Minecraft / FroobWorld 1.8
December 02, 2014, 08:26:39 PM
Hey everyone, the team over at spigot have released a CraftBukkit and Spigot build for 1.8. This means we can use 1.8 with all of the new features and still have plugins. So hopefully the server will be running on 1.8 sometime this week, that is if all of the plugins still work.
See you all around.